![]() You just need to use it like this:Īfter that, you’ll be flying every time you hit the L key. Let’s say you want to use the L key for the first bind. Remember that you need to switch out the “KEY” to the one you want. Notclip essentially lets you fly all over the map and through objects, allowing you to check faster where your utility landed/exploded.īind “KEY” cast_ray - Allows you to see exactly where the utility will collide.īind “KEY” give weapon_hegrenade give weapon_flashbang give weapon_smokegrenade give weapon_incgrenade give weapon_molotov give weapon_decoy - Add all utility with the click of a single button. You may think you know every Smoke and Flashbang there is to know on a particular map, but you’ll eventually learn a new one because there are people at all times trying out new alignments for hours and hours on end.īut how do you practice these effectively without spending a lot of time on each throw? You set up a practice config that will allow you to do just that! But before that, here’s a few binds that you should set up that will make your life so much easier (you can put them into your autoexec file or even insert them directly into your console):īind “KEY” noclip - Toggles noclip on or off. Utility usage is something that you’ll be learning at all times. Remember that YouTube is your best bet to try and learn new utility lineups on all different maps, and sometimes the best ones are not in the first 2 or 3 videos that appear under your search because those will most likely have all the common throws everyone knows. The more repetitions you do of something, the easier and faster it will be in real-match scenarios. Either way, perhaps we will see more vulnerabilities of this type pop up in the future as research into CS:GO continues, so keep an eye on HotHardware for updates and let us know what you think of this in the comments below.Essentially, it all comes down to practice. In the future, we hope that Valve will correct its security program’s issues and make reporting bugs more worthwhile, rather than giving silent treatment to those trying to help. Seemingly, Valve also ignored other researchers with similar impacts over this timeframe, but it is unknown what they had reported. According to the blog post, the researchers “did not even receive an acknowledgment by a Valve representative,” in over four months. Thankfully, these bugs have now been fixed, but it appears it was not without trouble as Valve went quiet about the situation initially. While there is some more in-depth information about this, it all culminates in popping calculator.exe, as shown in the above video. This works because when a player joins a server, the game client and community server begin communicating information and assets. Concerning the last part about game hacking, it seems they targeted CS:GO due to its recurring popularity, thanks in part to the “ability for anyone to host their own community server.” While these community-hosted servers are free to use and allow for lots of creativity and fun, they also provide a rather large security attack surface, as players could connect to any number of malicious servers unwittingly. The Secret Club is a group of like-minded hackers and researchers who believe in open research about security, reverse engineering malware, and game hacking. Researchers recently found a way to get reliable remote code execution on players’ computers just by joining a malicious community server. With this thriving community, it could make for a great opportunity to try and hack players through the game, and it seems that is indeed a potential threat. Counter-Strike: Global Offensive (CS:GO) has been going strong since 2012, regularly hitting the “Top Games By Current Player Count” list on Steam. ![]()
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